package com.antovita.militarymonkey.screens;

import com.antovita.militarymonkey.MyGdxGame;
import com.antovita.militarymonkey.service.Textures;
import com.badlogic.gdx.graphics.g2d.Sprite;

public class AboutMenuScreen extends ChoiceMenuScreen {

	private Sprite sprite;

	public AboutMenuScreen(MyGdxGame game) {
		super(game);
	}

	@Override
	public void create() {
		Textures.loadSprites("data/about.png", 1, 1);
		sprite = new Sprite(Textures.getTextureRegions("data/about.png")[0]);
		sprite.setSize(WIDTH, HEIGHT);
	}
	
	@Override
	public void render() {
		super.render();
		batch.begin();
		sprite.draw(batch);
		batch.end();
	}

}
